citizen CapableOf spend money
Typicality: 0.554
Saliency: 0.535

Facets 3
in return 8 transitive-object
on entertainment 5 transitive-object
to repair an aging sicksÂ’ stadium 4 purpose
Open triples 3
citizen → spend → money 40
citizen → spend → their money 12
citizen → spend → the money 6
Sentiment analysis
negative neutral positive
0.348 0.460 0.192
Other statistics
Raw frequency 58
Normalized frequency 0.535
Modifier score 0.733
Perplexity 249.368