aspect
of
city)
→
CapableOf
→
escape damage
Typicality: | 0.314 |
Saliency: | 0.000 |
building → escape → damage | 3 |
negative | neutral | positive |
0.285 | 0.436 | 0.279 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.700 |
Perplexity | 361.060 |