Typicality: | 0.491 |
Saliency: | 0.389 |
with a different approach | 5 | other |
on vault | 4 | location |
to develop their gameplay | 3 | purpose |
class → learn → skill | 21 |
class → learn → technique | 12 |
negative | neutral | positive |
0.052 | 0.454 | 0.494 |
Raw frequency | 33 |
Normalized frequency | 0.389 |
Modifier score | 1.000 |
Perplexity | 251.662 |