club CapableOf bring in player
Typicality: 0.420
Saliency: 0.398

Facets 3
from other neighbouring localities 8 transitive-object
to help promote the game 7 purpose
like knockraha 5 other
Open triples 3
club → bring in → player 25
club → bring → player 21
club → brought in → player 3
Sentiment analysis
negative neutral positive
0.203 0.505 0.292
Other statistics
Raw frequency 49
Normalized frequency 0.398
Modifier score 0.500
Perplexity 148.524