coach CapableOf motivate player
Typicality: 0.417
Saliency: 0.391

Facets 3
by offering rewards 3 manner
to victory 2 purpose
based on these findings 2 cause
Open triples 2
coach → motivate → player 17
coach → try to motivate → player 3
Sentiment analysis
negative neutral positive
0.174 0.460 0.366
Other statistics
Raw frequency 20
Normalized frequency 0.391
Modifier score 0.500
Perplexity 96.076