Typicality: | 0.417 |
Saliency: | 0.391 |
by offering rewards | 3 | manner |
to victory | 2 | purpose |
based on these findings | 2 | cause |
coach → motivate → player | 17 |
coach → try to motivate → player | 3 |
negative | neutral | positive |
0.174 | 0.460 | 0.366 |
Raw frequency | 20 |
Normalized frequency | 0.391 |
Modifier score | 0.500 |
Perplexity | 96.076 |