| Typicality: | 0.417 |
| Saliency: | 0.391 |
| by offering rewards | 3 | manner |
| to victory | 2 | purpose |
| based on these findings | 2 | cause |
| coach → motivate → player | 17 |
| coach → try to motivate → player | 3 |
| negative | neutral | positive |
| 0.174 | 0.460 | 0.366 |
| Raw frequency | 20 |
| Normalized frequency | 0.391 |
| Modifier score | 0.500 |
| Perplexity | 96.076 |