Typicality: | 0.472 |
Saliency: | 0.345 |
for their players | 5 | transitive-object |
for self-exploration | 4 | purpose |
coach → provide → safe environment | 10 |
coach → create → safe environment | 6 |
negative | neutral | positive |
0.010 | 0.333 | 0.658 |
Raw frequency | 16 |
Normalized frequency | 0.345 |
Modifier score | 1.000 |
Perplexity | 52.018 |