Typicality: | 0.533 |
Saliency: | 0.488 |
for the players | 8 | transitive-object |
for behavior | 8 | purpose |
on the trust | 4 | location |
coach → set → example | 14 |
coach → set → good example | 7 |
coach → set → the example | 6 |
coach → set → good examples | 5 |
negative | neutral | positive |
0.040 | 0.398 | 0.562 |
Raw frequency | 32 |
Normalized frequency | 0.488 |
Modifier score | 1.000 |
Perplexity | 22.030 |