| Typicality: | 0.329 |
| Saliency: | 0.391 |
| during the game | 6 | temporal |
| to develop meta cognitive skills | 5 | purpose |
| throughout the coaching journey | 2 | temporal |
| coach → support → player | 9 |
| coach → support → the individual | 8 |
| coach → support → individual | 3 |
| negative | neutral | positive |
| 0.034 | 0.372 | 0.594 |
| Raw frequency | 20 |
| Normalized frequency | 0.391 |
| Modifier score | 0.500 |
| Perplexity | 142.299 |