coach CapableOf swap player
Typicality: 0.385
Saliency: 0.317

Facets 3
in order to help a competitive environment 9 purpose
on inside 4 location
to another partner 2 transitive-object
Open triples 3
coach → swap → player 6
coach → change → player 5
coach → switch → player 3
Sentiment analysis
negative neutral positive
0.105 0.760 0.135
Other statistics
Raw frequency 14
Normalized frequency 0.317
Modifier score 0.500
Perplexity 229.346