coach CapableOf use game
Typicality: 0.210
Saliency: 0.286

Facets 2
to sharpen skills 3 purpose
for continuous instruction 2 purpose
Open triples 2
coach → use → game 7
coach → coach → game 5
Sentiment analysis
negative neutral positive
0.053 0.603 0.344
Other statistics
Raw frequency 12
Normalized frequency 0.286
Modifier score 0.000
Perplexity 195.588