| for their teams | 4 | transitive-object |
| typically | 3 | degree |
| with agility | 2 | cause |
| coach → win → game | 32 |
| coach → win → the game | 15 |
| negative | neutral | positive |
| 0.166 | 0.448 | 0.386 |
| Raw frequency | 47 |
| Normalized frequency | 0.567 |
| Modifier score | 0.883 |
| Perplexity | 67.722 |