Typicality: | 0.416 |
Saliency: | 0.275 |
at a game | 3 | temporal |
commissioner → be in → attendance | 10 |
commissioner → be likely to → attend | 3 |
negative | neutral | positive |
0.135 | 0.759 | 0.105 |
Raw frequency | 13 |
Normalized frequency | 0.275 |
Modifier score | 0.650 |
Perplexity | 103.509 |