Typicality: | 0.462 |
Saliency: | 0.424 |
for a civilization | 5 | other |
always | 3 | degree |
relatively | 3 | degree |
communication → be → inexpensive | 39 |
communication → be → cheap | 22 |
communication → become → cheap | 4 |
negative | neutral | positive |
0.054 | 0.263 | 0.683 |
Raw frequency | 65 |
Normalized frequency | 0.424 |
Modifier score | 0.867 |
Perplexity | 52.859 |