computer CapableOf become important
Typicality: 0.359
Saliency: 0.461

Facets 3
increasingly 16 degree
very 12 degree
in the modern age 12 temporal
Open triples 3
computer → become → important 35
computer → become → essential 21
computer → become → necessary 6
Sentiment analysis
negative neutral positive
0.050 0.344 0.606
Other statistics
Raw frequency 62
Normalized frequency 0.461
Modifier score 0.500
Perplexity 41.842