computer CapableOf become popular
Typicality: 0.360
Saliency: 0.463

Facets 3
in modern times 14 temporal
all the more 12 degree
really 10 degree
Open triples 5
computer → become → popular 33
computer → become → more popular 12
computer → be become → more popular 9
computer → become → more and more popular 6
computer → be become → popular 3
Sentiment analysis
negative neutral positive
0.094 0.287 0.620
Other statistics
Raw frequency 63
Normalized frequency 0.463
Modifier score 0.500
Perplexity 101.776