computer CapableOf become powerful
Typicality: 0.378
Saliency: 0.505

Facets 3
for a time 12 temporal
increasingly 10 degree
incredibly 6 degree
Open triples 2
computer → become → powerful 71
computer → be become → powerful 12
Sentiment analysis
negative neutral positive
0.070 0.371 0.559
Other statistics
Raw frequency 83
Normalized frequency 0.505
Modifier score 0.500
Perplexity 101.001