computer CapableOf interact with each other
Typicality: 0.495
Saliency: 0.365

Facets 3
in order to achieve a common goal 10 purpose
by converting digital signals 3 manner
often 2 temporal
Open triples 2
computer → interact with → each other 24
computer → interact with → one another 9
Sentiment analysis
negative neutral positive
0.058 0.619 0.323
Other statistics
Raw frequency 33
Normalized frequency 0.365
Modifier score 0.775
Perplexity 59.200