computer CapableOf make move
Typicality: 0.397
Saliency: 0.345

Facets 2
to win the game 8 purpose
possibly 2 degree
Open triples 3
computer → make → move 16
computer → make → its move 9
computer → made → move 4
Sentiment analysis
negative neutral positive
0.257 0.635 0.108
Other statistics
Raw frequency 29
Normalized frequency 0.345
Modifier score 0.500
Perplexity 136.938