Typicality: | 0.415 |
Saliency: | 0.386 |
with a human | 10 | other |
computer → have → conversation | 13 |
computer → carry on → conversation | 12 |
computer → hold → conversation | 7 |
computer → engage in → conversation | 3 |
computer → participate in → the conversation | 3 |
negative | neutral | positive |
0.159 | 0.542 | 0.299 |
Raw frequency | 38 |
Normalized frequency | 0.386 |
Modifier score | 0.500 |
Perplexity | 133.490 |