Typicality: | 0.255 |
Saliency: | 0.216 |
concept → be reinforced through → game | 7 |
concept → be taught through → game | 5 |
negative | neutral | positive |
0.013 | 0.439 | 0.548 |
Raw frequency | 12 |
Normalized frequency | 0.216 |
Modifier score | 0.500 |
Perplexity | 194.402 |