Typicality: | 0.271 |
Saliency: | 0.429 |
depending on the level of contact | 6 | other |
to an effort by a player | 4 | other |
purely | 2 | degree |
contact → be → incidental | 33 |
negative | neutral | positive |
0.246 | 0.705 | 0.049 |
Raw frequency | 33 |
Normalized frequency | 0.429 |
Modifier score | 0.000 |
Perplexity | 346.894 |