controversy CapableOf surround video games
Typicality: 0.392
Saliency: 0.332

Facets 1
from a generational standpoint 5 manner
Open triples 1
controversy → surround → video games 20
Sentiment analysis
negative neutral positive
0.221 0.536 0.243
Other statistics
Raw frequency 20
Normalized frequency 0.332
Modifier score 0.500
Perplexity 292.882