Typicality: | 0.233 |
Saliency: | 0.165 |
to player needs | 3 | transitive-object |
conversation → be → more responsive | 5 |
conversation → be → responsive | 4 |
negative | neutral | positive |
0.044 | 0.425 | 0.531 |
Raw frequency | 9 |
Normalized frequency | 0.165 |
Modifier score | 0.500 |
Perplexity | 68.812 |