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costume
→
CapableOf
→
change the personality of the wearer
Typicality:
0.250
Saliency:
0.000
Facets
1
to allow for communication
3
purpose
Open triples
1
costume → change → the personality of the wearer
3
Sentiment analysis
negative
neutral
positive
0.180
0.792
0.028
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
23.161