in developing a character | 9 | other |
very | 5 | degree |
to entertaining the crowds | 5 | purpose |
costume → be → important | 31 |
costume → be → critical | 6 |
costume → be → vital | 5 |
costume → be → crucial | 4 |
costume → be → important element | 3 |
negative | neutral | positive |
0.079 | 0.485 | 0.436 |
Raw frequency | 49 |
Normalized frequency | 0.550 |
Modifier score | 1.000 |
Perplexity | 32.590 |