country CapableOf experience violence
Typicality: 0.366
Saliency: 0.417

Facets 3
in times of challenges 6 temporal
much longer 3 temporal
in video games 2 location
Open triples 5
country → experience → violence 30
country → have → violence 17
country → suffer → violence 8
country → affected by → violence 5
country → experience → major violence 5
Sentiment analysis
negative neutral positive
0.661 0.277 0.062
Other statistics
Raw frequency 65
Normalized frequency 0.417
Modifier score 0.580
Perplexity 270.115