creatine CapableOf help athlete
Typicality: 0.456
Saliency: 0.611

Facets 3
by increasing time 6 temporal
in sports 4 location
often 3 temporal
Open triples 5
creatine → help → athlete 11
creatine → improve → athletic performance 9
creatine → help improve → athletic performance 6
creatine → increase → the performance of athletes 5
creatine → be used to improve → athletic performance 3
Sentiment analysis
negative neutral positive
0.005 0.235 0.760
Other statistics
Raw frequency 34
Normalized frequency 0.611
Modifier score 0.600
Perplexity 149.536