Typicality: | 0.427 |
Saliency: | 0.240 |
because of games | 2 | cause |
creativity → be → killed | 6 |
creativity → gets → killed | 5 |
negative | neutral | positive |
0.812 | 0.172 | 0.016 |
Raw frequency | 11 |
Normalized frequency | 0.240 |
Modifier score | 1.000 |
Perplexity | 360.987 |