| Typicality: | 0.342 |
| Saliency: | 0.215 |
| in order to make money | 4 | purpose |
| creator → build → game | 4 |
| creator → make → game | 4 |
| creator → create → game | 3 |
| creator → design → game | 3 |
| negative | neutral | positive |
| 0.070 | 0.481 | 0.449 |
| Raw frequency | 14 |
| Normalized frequency | 0.215 |
| Modifier score | 0.500 |
| Perplexity | 208.240 |