Typicality: | 0.342 |
Saliency: | 0.215 |
in order to make money | 4 | purpose |
creator → build → game | 4 |
creator → make → game | 4 |
creator → create → game | 3 |
creator → design → game | 3 |
negative | neutral | positive |
0.070 | 0.481 | 0.449 |
Raw frequency | 14 |
Normalized frequency | 0.215 |
Modifier score | 0.500 |
Perplexity | 208.240 |