Typicality: | 0.385 |
Saliency: | 0.316 |
at any given moment | 3 | temporal |
to damage them | 2 | purpose |
creature → attack → the opponent | 6 |
creature → attack → opponent | 5 |
creature → attack → enemy | 3 |
negative | neutral | positive |
0.216 | 0.707 | 0.076 |
Raw frequency | 14 |
Normalized frequency | 0.316 |
Modifier score | 0.500 |
Perplexity | 28.660 |