creature CapableOf become hostile
Typicality: 0.342
Saliency: 0.344

Facets 3
immediately 4 manner
increasingly 4 degree
against the crew 4 transitive-object
Open triples 2
creature → become → hostile 13
creature → turn → hostile 3
Sentiment analysis
negative neutral positive
0.661 0.306 0.033
Other statistics
Raw frequency 16
Normalized frequency 0.344
Modifier score 0.600
Perplexity 349.918