creature CapableOf become stuck
Typicality: 0.412
Saliency: 0.379

Facets 2
with a dc 16 strength check 6 other
on the constructions 3 location
Open triples 3
creature → become → stuck 8
creature → be → stuck 6
creature → get → stuck 5
Sentiment analysis
negative neutral positive
0.450 0.501 0.049
Other statistics
Raw frequency 19
Normalized frequency 0.379
Modifier score 0.500
Perplexity 402.339