creature CapableOf fall asleep
Typicality: 0.598
Saliency: 0.435

Facets 2
for a number of rounds 13 temporal
during the daylight hours 2 temporal
Open triples 2
creature → fall → asleep 20
creature → be → asleep 5
Sentiment analysis
negative neutral positive
0.219 0.692 0.089
Other statistics
Raw frequency 25
Normalized frequency 0.435
Modifier score 1.000
Perplexity 318.258