creature CapableOf gain +2
Typicality: 0.526
Saliency: 0.267

Facets 2
to hit with its claws 9 purpose
for the next hour 3 temporal
Open triples 3
creature → gain → +2 5
creature → gain → +1 3
creature → gain → +4 3
Sentiment analysis
negative neutral positive
0.069 0.803 0.128
Other statistics
Raw frequency 11
Normalized frequency 0.267
Modifier score 1.000
Perplexity 95.150