creature CapableOf gain negative level
Typicality: 0.291
Saliency: 0.301

Facets 1
likewise 2 manner
Open triples 3
creature → gain → negative level 5
creature → gain → temporary negative level 5
creature → gain → 1 negative level 3
Sentiment analysis
negative neutral positive
0.596 0.372 0.032
Other statistics
Raw frequency 13
Normalized frequency 0.301
Modifier score 0.500
Perplexity 74.181