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creature
→
CapableOf
→
gain vigilance
Typicality:
0.346
Saliency:
0.226
Facets
1
until end of turn
4
temporal
Open triples
2
creature → gain → vigilance
6
creature → get → vigilance
3
Sentiment analysis
negative
neutral
positive
0.085
0.809
0.106
Other statistics
Raw frequency
9
Normalized frequency
0.226
Modifier score
0.500
Perplexity
90.744