creature CapableOf gain vigilance
Typicality: 0.346
Saliency: 0.226

Facets 1
until end of turn 4 temporal
Open triples 2
creature → gain → vigilance 6
creature → get → vigilance 3
Sentiment analysis
negative neutral positive
0.085 0.809 0.106
Other statistics
Raw frequency 9
Normalized frequency 0.226
Modifier score 0.500
Perplexity 90.744