Ascent++
Search
creature
→
CapableOf
→
get benefit
Typicality:
0.324
Saliency:
0.174
Facets
1
at the same time
3
temporal
Open triples
2
creature → get → benefit
4
creature → gain → benefit
3
Sentiment analysis
negative
neutral
positive
0.055
0.727
0.218
Other statistics
Raw frequency
7
Normalized frequency
0.174
Modifier score
0.500
Perplexity
197.171