Typicality: | 0.583 |
Saliency: | 0.400 |
on several stats | 6 | other |
to defense | 4 | purpose |
creature → receive → bonus | 8 |
creature → get → bonus | 5 |
creature → have → bonus | 5 |
creature → take → bonus | 3 |
negative | neutral | positive |
0.072 | 0.775 | 0.153 |
Raw frequency | 21 |
Normalized frequency | 0.400 |
Modifier score | 1.000 |
Perplexity | 429.800 |