creature CapableOf represent value
Typicality: 0.517
Saliency: 0.247

Facets 1
because of their use to human beings 2 cause
Open triples 2
creature → represent → value 6
creature → have → value 4
Sentiment analysis
negative neutral positive
0.063 0.740 0.198
Other statistics
Raw frequency 10
Normalized frequency 0.247
Modifier score 1.000
Perplexity 179.492