| Typicality: | 0.533 |
| Saliency: | 0.285 |
| on survival checks | 7 | transitive-object |
| on ballistic skill | 4 | other |
| to avoid getting lost | 3 | purpose |
| creature → take → a –10 penalty | 6 |
| creature → suffer → a -10 penalty | 3 |
| creature → take → a -10 penalty | 3 |
| negative | neutral | positive |
| 0.419 | 0.538 | 0.044 |
| Raw frequency | 12 |
| Normalized frequency | 0.285 |
| Modifier score | 1.000 |
| Perplexity | 50.215 |