creature CapableOf take electricity damage
Typicality: 0.486
Saliency: 0.174

Facets 1
in the process 6 temporal
Open triples 2
creature → take → electricity damage 4
creature → take → an amount of electricity damage 3
Sentiment analysis
negative neutral positive
0.249 0.716 0.035
Other statistics
Raw frequency 7
Normalized frequency 0.174
Modifier score 1.000
Perplexity 328.218