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creature
→
HasA
→
weakness
Typicality:
0.569
Saliency:
0.443
Facets
1
in order to defeat it
5
purpose
Open triples
2
creature → have → weakness
23
creature → become → weak
3
Sentiment analysis
negative
neutral
positive
0.301
0.623
0.076
Other statistics
Raw frequency
26
Normalized frequency
0.443
Modifier score
0.900
Perplexity
204.477