| in combat | 8 | temporal |
| including the possibility | 5 | other |
| especially | 5 | degree |
| creature → be → helpful | 16 |
| creature → be → useful | 14 |
| negative | neutral | positive |
| 0.150 | 0.400 | 0.451 |
| Raw frequency | 30 |
| Normalized frequency | 0.473 |
| Modifier score | 0.600 |
| Perplexity | 394.341 |