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creature
→
ReceivesAction
→
dazed
Typicality:
0.371
Saliency:
0.285
Facets
1
for 1 round
5
temporal
Open triples
2
creature → be → dazed
9
creature → become → dazed
3
Sentiment analysis
negative
neutral
positive
0.372
0.575
0.053
Other statistics
Raw frequency
12
Normalized frequency
0.285
Modifier score
0.500
Perplexity
95.172