enough to convey | 3 | other |
fully | 2 | degree |
during the game | 2 | temporal |
creature → be → evolved | 7 |
creature → can → evolve | 4 |
creature → could → evolve | 3 |
negative | neutral | positive |
0.145 | 0.581 | 0.274 |
Raw frequency | 14 |
Normalized frequency | 0.316 |
Modifier score | 0.500 |
Perplexity | 236.954 |