creature ReceivesAction evolved
Typicality: 0.385
Saliency: 0.316

Facets 3
enough to convey 3 other
fully 2 degree
during the game 2 temporal
Open triples 3
creature → be → evolved 7
creature → can → evolve 4
creature → could → evolve 3
Sentiment analysis
negative neutral positive
0.145 0.581 0.274
Other statistics
Raw frequency 14
Normalized frequency 0.316
Modifier score 0.500
Perplexity 236.954