crime CapableOf obtain money
Typicality: 0.188
Saliency: 0.135

Facets 3
from the nearest machine 3 transitive-object
under false pretences 2 other
under robbery 2 temporal
Open triples 2
crime → obtain → money 5
crime → get → money 3
Sentiment analysis
negative neutral positive
0.691 0.296 0.013
Other statistics
Raw frequency 8
Normalized frequency 0.135
Modifier score 0.400
Perplexity 213.831