crowd CapableOf come to life
Typicality: 0.316
Saliency: 0.359

Facets 2
towards the end of the game 7 temporal
really 2 degree
Open triples 1
crowd → come to → life 25
Sentiment analysis
negative neutral positive
0.037 0.329 0.634
Other statistics
Raw frequency 25
Normalized frequency 0.359
Modifier score 0.500
Perplexity 55.203