crowd CapableOf get into the game
Typicality: 0.292
Saliency: 0.304

Facets 2
really 7 degree
as buss 2 manner
Open triples 2
crowd → get into → the game 12
crowd → be into → the game 6
Sentiment analysis
negative neutral positive
0.078 0.206 0.715
Other statistics
Raw frequency 18
Normalized frequency 0.304
Modifier score 0.500
Perplexity 52.183