crowd CapableOf go berserk
Typicality: 0.444
Saliency: 0.455

Facets 2
for mark hamill 3 transitive-object
like scoring the winning touchdown 2 manner
Open triples 1
crowd → go → berserk 44
Sentiment analysis
negative neutral positive
0.197 0.434 0.369
Other statistics
Raw frequency 44
Normalized frequency 0.455
Modifier score 0.500
Perplexity 18.320