crowd CapableOf pay close attention
Typicality: 0.311
Saliency: 0.144

Facets 1
to the game 4 transitive-object
Open triples 2
crowd → pay → close attention 4
crowd → listen with → rapt attention 3
Sentiment analysis
negative neutral positive
0.065 0.529 0.406
Other statistics
Raw frequency 7
Normalized frequency 0.144
Modifier score 0.500
Perplexity 109.605